This will be a collection of tools I’ll write in Python. The whole purpose for this is to increase my knowledge in character development, pipeline and tools development, also to get familiar with python & Maya API.
ud_CameraRigTool: Used for previs, layout and final blocking. Import/Export camera data via json.
ud_ImportCurveControl: Set of curve icons shapes which can be used in rigging. The tool dynamically updates the list, when you add new *.ma file in tools folder.
ud_RenamerTool: Standard renaming tool with Quick rename, Search & Replace, Prefix, Suffix, Removing digits from start or end of name, Uppercase & lowercase conversion.
2. Mocap Workflow RnD: